package GameObjects.Ships.Alien;

import GameObjects.Instances.Instances;
import GameObjects.Physics.Position;
import GameObjects.Ships.Ship;
import TestObjects.TestSheild;

public abstract class AlienShip extends Ship 
{	
	public AlienShip(Instances instances, Position position, double maxWeaponEnergy, double maxEngineEnergy) 
	{
		super(instances, position, maxWeaponEnergy, maxEngineEnergy);
	}
}
